Mostly playable, but still buggy!


You and a fellow chef are messing around with ingredients in your off time at a restaurant, each trying to make each other drink as spicy a soup as possible.

Add chilies to the soup to try to reduce your opponent's health.  There are three stages with several rounds of peppers.  The peppers are either sweet or spicy. If you eat soup with spicy peppers in it, you lose health, and if you add peppers, click on the enemy to have them eat the soup, and take damage based on the number of sweet or spicy peppers in the soup.  The first stage has a different bowl of soup each turn, the second stage changes the soup each full round of peppers, and the third stage uses the same bowl of soup the whole time, accumulating spiciness.  


Items:

Items appear under the health bars.

Flavor packets: Take no damage from the next spoonful of soup

Spice powder packets: Adds double the spice of the pepper you then add after picking the item (0 if sweet, x2 if spicy)

Vegetables: Reduces the bowl's spiciness by one pepper

 Milk: Get back one health

Onion: Skip your opponent's turn

Trash: Throw out the next pepper you click on


Use your items and the power of deduction to survive the heat!


Credits: 

Sadie Raghunand - Programmer

Mark Herning - Programmer

Shania Clarke - Artist

StatusReleased
PlatformsHTML5
AuthorSadieR102
GenreStrategy
Made withUnity

Download

Download
HotPotBuild.zip 31 MB

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